Tutorial: Create Your Own Liveries |
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current: 04.02.2022
Introduction
Here I would like to show you how to paint for the simulation "Assetto Corsa Competizione" ( PC / Steam ). This starts with the simplest way - a) to create a livery in the game itself, then it continues with - b) how you can replace the original sponsors with our logos without graphics program knowledge and finally with - c) how you can create a basis for your own skin mod.
Brief note:
- Create a livery in the game's own editor
- Replace original sponsors with SBB logos without a graphics program
- How to make your "InGame + SBB Logos" livery ( a & b ) the basis of your own skin mod !
- After steps a and b it is not necessary to send these paintwork to us!
Detailed:
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Create a livery in the game's own editor
All you need is the game itself.
- start ACC and select multiplayer from the main menu
- wähle jetzt eine der Fahrzeugklassen aus und klicke das angezeigte Fahrzeug an
- now select one of the vehicle classes and click on the displayed vehicle
- now choose the vehicle you want to design
- select "ADD" and get to the editor and can now make the following settings:
- Race Number
- Team Name
- Nationality
- Banner & Sponsors
- Livery-Template
- Body and Tire colored pick
- now "SAVE" and then "CONFIRM"
When entering a multiplayer server, your skin and that of the other drivers will be synchronized.
When your paint is selected, you can click on "EDIT" to make changes to it.
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Replace original sponsors with SBB logos without a graphics program
For this section you need the Windows Explorer, the built-in "notepad" in Windows and our downloads which contain our logos.
- download our ACC team packages
- right-click on one of the downloaded files ( under Downloads )
- select the item "Extract all.." and navigate to: Documents \ Assetto Corsa Competizione \ Customs"
- click on the button "Extract" and the files will be unpacked there
- it may happen that you are asked to overwrite existing files. You have to allow it!
- repeat steps 1 through 6 for the other two files
- open Windows Explorer and go to: Documents \ Assetto Corsa Competizione \ Customs
- open here the folder "Liveries" there should now be many folders that start with "SBBsponsor"
- go back to the "Customs" folder and open "Cars" folder
- find here the file that was created when creating your paintwork ( a ) / z.B. 42-220113-201015.json ( RaceNumber YYMMDD time )
- if you want you can rename this file, because the name of the file has no further relevance
- open this file with the Windows built-in Notepad tool
- in the line "customSkinName": "", enter the folder name of the corresponding vehicle ( e.B. "customSkinName": "SBBsponsorGTC_991C", )
- speichere sie - fertig!
Now start the game and choose your livery, now the original sponsors should have been replaced by the SBB logos. Almost everything can still be visibly changed with the in-game editor ( a ), only the sponsor on the rear wing not.
When you enter a multiplayer server, your in-game livery will continue to sync with the original sponsors. For everyone who has made steps 1 to 8, SBB sees you as a sponsor.
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How to make your "InGame + SBB Logos" livery ( a & b ) the basis of your own skin mod !
For this you need the Windows Explorer, a PNG file and the Windows app "Photos"
- open Windows Explorer and go to: Documents \ Assetto Corsa Competizione \ Customs \ Liveries
- search the "SBBSponsor..." folder of the vehicle and create a copy of it ( CTRL+C -> CTRL+V ) and rename it
- choose a file in PNG format, ( examble Wallpaper in 1920x1080, 2560x1440, 3840x2160 ) and copy them to the new folder and change the name to "decals"
- now open the file "decals.png" with the Windows app "Photos", select the "Edit image" icon at the top ( CTRL+E ), then click "Free" at the bottom and then "Square" -> save
- go to your driver file under "Cars" enter the name of the folder
- go to the team selection in the game and select your team and there should now be this file displayed over the whole vehicle
- if it is not displayed the edge length may not be correct, the name was misspelled or it is not a PNG file
Everything under point c) only forms the basis for your own skin mod. To design a skin now, you would have to use a graphics program. We offer templates for four different programs for many vehicles in ACC: CorelDraw Essential 2021, GIMP, Photoshop CS2 and PaintNET. The packages for each vehicle can be found here: ACC Car Templates
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